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We start our articles this month with Al Caudullo of 3DGuy Productions who gives a gripping account of his visit to the Forbidden City in his Tales from the 3D Road. This is followed by Steve Shaw of Light Illusion, whose final part of his series on the basics of shooting stereo 3D discusses the different ways of displaying 3D, and considerations that should be taken into account when shooting, about how the material will eventually be viewed.
Next is an overview of 3D-HDR technology and how this can enhance depth perception, by Alan Chalmers of goHDR and University of Warwick. Barry Sandrew of Legend3D then argues that people who have difficulty appreciating stereo 3D should get their eyes tested, as some conditions can be treated.
Santi Fort of Barcelona Media describes the 2020 3D Media project, a four-year research project funded by the European Commission, that involves an immersive panoramic screen and 3D audio. Gregg Favalora of Optics for Hire then provides a roundup of the Stereoscopic Displays and Applications conference that took place in San Francisco and which focused on 3D innovation. Finally, I provide some highlights from the recent NAB show in Las Vegas on stereo 3D products and technology for the broadcast market and beyond. Enjoy!
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