MAXON Presents CINEMA 4D Release 14 at IBC 2012
Stand 6.C10, IBC 2012
MAXON will be exhibiting at the IBC 2012, the leading trade show for broadcast production and VFX. This is also the perfect venue for the presentation of its newest software release: CINEMA 4D R14. MAXON’s new release contains major new features such as sculpting and integrated camera matching, and also offers improved file exchange for applications such as NUKE, Photoshop Extended and After Effects.
This year, MAXON is proud to present some of the industry’s best CINEMA 4D artists who will be conducting live workshops in which they will demonstrate how CINEMA 4D helped them in their realization of demanding projects. A different project will be presented at the top of each hour that shows the amazing possibilities CINEMA 4D has to offer broadcast and VFX professionals.
CINEMA 4D Release 14 is a milestone release of the industry-leading 3D motion graphics, visual effects, painting, and rendering software application. Leveraging more than two decades of 3D graphics programming innovation, R14 delivers breakthrough performance including a new, fully integrated sculpting system, camera matching functionality, exchange plugins to two key applications — The Foundry NUKE and Adobe Photoshop Extended – and improved integration with Adobe After Effects. Motion graphics/vfx artists and visualization designers will benefit from features that accelerate productivity to produce spectacular 3D content more fluidly and collaborate with increased efficiency.
“With improved and added tools such as digital sculpting, camera matching and tighter integration with leading third-party applications, R14 offers the innovation on which individual artists and design teams have come to rely to create compelling 3D content for any medium – from film and broadcast to architectural visualization and mobile games,” says Harald Egel, co-founder and CEO of MAXON Computer.
CINEMA 4D Release 14 Highlights:
Digital Sculpting: Dynamic sculpting tools give artists complete control to create finely detailed models. A powerful layer system offers maximum flexibility. Complex sculpted objects can be “baked” into displacement and normal maps and applied to low-poly meshes for efficiency.
Camera Enhancements: The Camera Calibrator offers an integrated solution to match a 3D camera images to a 3D environment – ideal for architects and matte artists. The Motion Camera, Morph Camera and Camera Composition Helper quickly frame a 3D scene following well-established composition rules. The Camera Focus Picker allows users to interactively set focal distances.
Integration: Seamless integration with The Foundry’s NUKE compositing application allows direct export to a NUKE project with multi-pass layers; including full support for OpenEXR and FBX files. The Photoshop Extended exchange plug-in enables opening and manipulating CINEMA 4D scenes into a Photoshop 3D layer. Enhanced integration with After Effects brings new levels of performance to directly import and export native CINEMA 4D files.
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